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Author SHA1 Message Date
151318165b added fediverse creator tag
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2024-12-25 20:36:51 +09:00
48ef973c54 node version specify
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2024-12-12 18:55:01 +09:00
92386202db replaced button to internal link 2024-12-12 16:06:18 +09:00
246b58e7c4 readme update 2024-12-12 16:01:01 +09:00
820cea9bbf added node version 2024-12-12 16:00:57 +09:00
d09cbf8ad6 added micromorph setup
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2024-12-12 15:50:44 +09:00
29c26d771a merge
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2024-12-12 15:41:03 +09:00
8ee23d17b0 updated to hugo modules theme version
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2024-12-12 02:29:35 +09:00
a55ec54e8e english
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2024-04-15 13:23:03 +09:00
0969b9b225 updated theme 2024-04-15 13:23:03 +09:00
af03bf8fa1 updated theme 2024-04-15 12:05:05 +09:00
34652408a0 fixed english 2024-04-15 12:05:05 +09:00
8856df75df added week 1
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2024-04-15 11:57:38 +09:00
152d13bb76 added week 1 2024-04-15 11:54:32 +09:00
e443f24f3c fixed english
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2024-03-07 15:48:30 +09:00
f0d101dc1d added book
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2024-02-26 22:23:31 +09:00
e12b63a238 added bigakko slides
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2024-02-26 19:36:25 +09:00
eafe6966e4 Merge branch 'master' of github.com:tomoyanonymous/teach-matsuuratomoya-com
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2024-02-06 12:36:07 +09:00
1f48f1bb15 updated theme 2024-02-06 12:34:47 +09:00
a8c6e06187 add gitea rsync
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2024-02-06 12:25:52 +09:00
dd0fc02c48 fixed hugo version
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2024-02-06 11:46:01 +09:00
597e3bba21 add gitea build steps
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2024-02-06 11:45:10 +09:00
843a90a0cd added code example 2023-12-14 17:04:31 +09:00
f290b18722 added code-design 2023-12-14 16:29:48 +09:00
b186d07973 added class 10 2023-12-14 16:09:21 +09:00
13238c826d fixed example 2023-12-04 15:40:02 +09:00
a9dc6549b1 add code example 2023-12-04 15:37:01 +09:00
7c6297bac9 added simple translation program 2023-12-04 15:10:47 +09:00
4b35e15829 added contents 2023-12-04 15:10:33 +09:00
0aaa206e6a vault backup: 2023-12-04 12:47:02 2023-12-04 12:47:02 +09:00
1e9f849d1e updated bytebeat articles 2023-10-29 17:48:33 +09:00
00a2ca1913 add obsidian gitignore 2023-10-29 17:42:20 +09:00
d5545e29aa typo 2023-10-27 19:19:21 +09:00
716df973e0 add MAP2 bytebeat 2023-10-27 19:16:00 +09:00
3ed2354abe fukujo 2023 2023-08-22 00:12:59 +09:00
4469ba6e35 fixed week 9 2023-06-13 20:07:14 +09:00
4b41b4bbd3 modified shortcodes, archaetypes and documents 2023-06-13 20:07:02 +09:00
f69c693257 fixed broken page resources 2023-06-13 19:09:19 +09:00
a06880b413 add week 9 2023-06-13 18:48:18 +09:00
ea1dce3f3b add preview_code shortcodes 2023-06-13 18:44:27 +09:00
0912532389 add week 8 2023-06-05 18:09:48 +09:00
260dd3372a uploaded week 7 2023-05-26 18:46:25 +09:00
eebeea8f12 fixed index page 2023-05-23 23:32:19 +09:00
177ba68eea fixed formatting 2023-05-23 23:28:54 +09:00
348 changed files with 4484 additions and 111 deletions

47
.gitea/workflows/ci.yaml Normal file
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@@ -0,0 +1,47 @@
name: Build
on:
push:
branches:
- main
jobs:
build:
env:
RUNNER_TOOL_CACHE: /toolcache
runs-on: ubuntu-latest
steps:
- run: git config --global core.quotepath false
- name: Install apt packages
run: apt update && apt install -y rsync
- uses: actions/setup-node@v4
with:
node-version: 23
- uses: actions/checkout@v4
with:
fetch-depth: 0
- uses: https://github.com/actions/setup-go@v4
with:
go-version: '^1.23'
- name: Setup Hugo
uses: https://github.com/peaceiris/actions-hugo@v2
with:
hugo-version: "latest"
extended: true
- name: Setup Hugo modules
run: hugo mod get -u
- name: Setup Hugo npm modules
run: hugo mod npm pack
- run: npm install
- name: Run Hugo
run: hugo --gc --minify
# - name: upload artifacs
# uses: https://github.com/actions/upload-artifact@v3
# with:
# name: "test2"
# path: "public/**"
- name: Create private key
run: |
echo "${{ secrets.PRIVATE_KEY }}" > /tmp/act_runner_key
chmod 600 /tmp/act_runner_key
- name: rsync public directory
run: |
rsync -avz --delete -e "ssh -i /tmp/act_runner_key -o StrictHostKeyChecking=no -p ${{ vars.WEBSERVER_PORT }}" ${{ gitea.workspace }}/public/* ${{ vars.WEBSERVER_USER }}@${{ vars.WEBSERVER_HOST }}:/var/www/html

4
.gitignore vendored
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@@ -1,3 +1,5 @@
resources
public/
.DS_Store
.DS_Store
content/.obsidian
node_modules

3
.gitmodules vendored
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@@ -1,3 +0,0 @@
[submodule "themes/book"]
path = themes/book
url = https://github.com/tomoyanonymous/hugo-book.git

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@@ -16,4 +16,84 @@ https://matsuuratomoya.com
授業関係の連絡はこちら↓ Related to courseworks
- teach\[at\]matsuuratomoya.com
- teach\[at\]matsuuratomoya.com
# 使い方のメモ
[hugo-book](https://github.com/alex-shpak/hugo-book)をベースに、いくつか手を加えている。
[hugo-micromorph](https://github.com/tomoyanonymous/hugo-micromorph)で読み込み速度をめっちゃ早くしている。
## インストール & ビルド
HugoとNode.jsを入れる。
```sh
git clone gitea:tomoyanoynmous/teach-matsuuratomoya-com.git # giteaは~/.sshの中で設定すること
hugo mod get -u
hugo mod npm pack
npm install
hugo server
```
## 新しい授業資料更新のファイル作成コマンド
```sh
hugo new --kind class content/docs/2023/code-design/10
```
## カスタムショートコード
テーマのショートコードも使える。 https://github.com/alex-shpak/hugo-book#shortcodes
CallOutは[hugo-admonition](https://github.com/KKKZOZ/hugo-admonitions)が使える。
FontAwesomeのIconも使える。 https://github.com/hugomods/icons/vendors/font-awesome
### `embed_pdf` PDFの埋め込み
embedで埋め込むだけ。Page Bundleになっている必要があるので`index.md`と同ディレクトリでないと使えない
```md
{{< embed_pdf >}}
```
mdと同ディレクトリにあるPDFのうち一番先頭のファイルを埋め込む。
```md
---
...
params:
pdf_path:hoge.pdf
...
---
{{< embed_pdf >}}
```
フロントマッターで相対指定したPDFファイルを埋め込む。
```md
{{< embed_pdf href = "hoge.pdf">}}
```
インライン指定したPDFファイルを埋め込む。
### `slides_jpg`
```md
{{< slides_jpg >}}
```
Page Resourcesの中のJPGを全部名前順に連番で表示する。keynoteでjpgエクスポートした連番ファイルをそのまま突っ込んで表示できる想定。
### `preview_code`
指定したファイルを読み込んで通常のコードハイライト表示をし、ダウンロードのボタンを追加する。
これも埋め込むファイルがPage Resourcesになっている必要があるサブディレクトリに入れることはできない。
`type`でシンタックスハイライトの種類を指定できる。
```md
{{< preview_code href="tone_minimal.ino" type= "ino">}}
```

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@@ -0,0 +1,18 @@
---
title: Week N
date: {{.Date}}
weight: 1
params:
pdf_path: "hoge.pdf"
draft: true
---
# {{.Date| dateFormat "2006"}} Class Name / Week N
## Slides
{{< embed_pdf >}}
{{< button href=.Page.Params.pdf_path >}}SlidesPDF{{< /button >}}
{{< button href="slides">}}SlidesHTML{{< /button >}}

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@@ -0,0 +1,18 @@
---
title: 第N週
date: {{.Date}}
weight: 1
params:
pdf_path: "hoge.pdf"
draft: true
---
# {{.Date| dateFormat "2006"}}年 授業名 第N回
## スライド
{{< embed_pdf >}}
{{< button href=.Page.Params.pdf_path >}}スライドPDF{{< /button >}}
{{< button href="slides">}}スライドHTML{{< /button >}}

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@@ -0,0 +1,10 @@
---
title: "Class Name {{.Date| dateFormat "2006"}} Week N Slides"
date: {{.Date}}
bookHidden: true
---
# Slides
{{< slides_jpg >}}

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@@ -0,0 +1,10 @@
---
title: "授業名 {{.Date| dateFormat "2006"}}年 第N回 スライド"
date: {{.Date}}
bookHidden: true
---
# スライド
{{< slides_jpg >}}

18
assets/_custom.scss Normal file
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body {
//mod by tomoya
font-family: "Helvetica Neue",
Arial,
"Hiragino Sans",
"Hiragino Kaku Gothic ProN",
Meiryo,
sans-serif;
font-feature-settings: "palt" 1;
word-break: auto-phrase;
}
code {
font-family: monospace;
}
.book-brand .book-icon{
filter:none;
}

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@@ -24,7 +24,7 @@ type: docs
近年の活動は電子音響楽器「Exidiophone」の制作とそれを用いた演奏活動、音楽プログラミング言語「mimium」の設計、開発(2019年度未踏IT人材発掘・育成事業採択、また2020年度同事業スーパークリエータ認定)など。
1994年生。2017年東京藝術大学 音楽学部音楽環境創造科卒業、2019年九州大学 大学院芸術工学府 修士課程修了。2018年School for Poetic Computation留学。2019年同大学院博士後期課程修了。博士(芸術工学)。
1994年生。2017年東京藝術大学 音楽学部音楽環境創造科卒業、2019年九州大学 大学院芸術工学府 修士課程修了。2018年School for Poetic Computation留学。2022年同大学院博士後期課程修了。博士(芸術工学)。
2022年より[東京藝術大学芸術情報センターAMC](https://amc.geidai.ac.jp/lab/)特任助教。
@@ -49,6 +49,8 @@ Researchmap: <https://researchmap.jp/matsuuratomoya>
### [福岡女学院大学 「サウンド・デザイン」(夏季集中講義)](/docs/2022/fukujo-sounddesign)
### [電子基板制作WS 東京藝大アートDX・芸術情報土木工学特別演習](/docs/2022/geidai-pcbws)
## [2021年度](/docs/2021)
### [福岡女学院大学 「サウンド・デザイン」](/docs/2021/fukujo-sounddesign)

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@@ -1,6 +1,6 @@
---
title: 2020年度
weight: 4
weight: -1
bookFlatSection: true
---

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@@ -29,4 +29,4 @@ weight: 1
{{< button href="20200430_sounddesign1.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -27,4 +27,4 @@ weight: 10
{{< button href="20200718_sounddesign10.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -14,4 +14,4 @@ weight: 11
{{< button href="20200721_sounddesign11.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 12
{{< button href="20200728_sounddesign12.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -11,4 +11,4 @@ weight: 13
{{< button href="20200729_sounddesign13.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 14
{{< button href="20200804_sounddesign14.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 15
{{< button href="20200806_sounddesign15.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -37,4 +37,4 @@ weight: 2
{{< button href="20200507_sounddesign2.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -30,7 +30,7 @@ weight: 3
{{< button href="20200514_sounddesign3.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}
## 非圧縮サンプル音声(ファイル名はスライド参照)

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@@ -13,4 +13,4 @@ weight: 4
{{< button href="20200625_sounddesign4.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 5
{{< button href="20200702_sounddesign5.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 6
{{< button href="20200708_sounddesign6.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 7
{{< button href="20200711_sounddesign7.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 8
{{< button href="20200714_sounddesign8.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,4 +12,4 @@ weight: 9
{{< button href="20200716_sounddesign9.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -1,6 +1,6 @@
---
title: 2021年度
weight: 3
weight: -2
bookFlatSection: true
---

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@@ -13,5 +13,5 @@ weight: 1
{{< button href="20210415_sounddesign1.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,7 +12,7 @@ weight: 10
{{< button href="20210610_sounddesign10.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}
{{< button href="./20210610_missingfun.pd">}}ミッシングファンダメンタル サンプルパッチ{{< /button >}}

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@@ -12,6 +12,6 @@ weight: 11
{{< button href="20210617_sounddesign11.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}
{{< button href="./20210617_stereopan_eqpower.pd">}}ステレオ等価パワーパンナー サンプルパッチ{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 12
{{< button href="20210624_sounddesign12.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 13
{{< button href="20210701_sounddesign13.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -1,6 +1,6 @@
---
title: 第14週
date: 2021-0708
date: 2021-07-08
weight: 14
---
@@ -12,7 +12,7 @@ weight: 14
{{< button href="20210708_sounddesign14.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}
## 最終課題 サンプルパッチ

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@@ -13,5 +13,5 @@ weight: 2
{{< button href="20210422_sounddesign2.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -13,5 +13,5 @@ weight: 3
{{< button href="20210506_sounddesign3.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 4
{{< button href="20210508_sounddesign4.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 5
{{< button href="20210513_sounddesign5.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 6
{{< button href="20210520_sounddesign6.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 7
{{< button href="20210527_sounddesign7.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,5 +12,5 @@ weight: 8
{{< button href="20210603_sounddesign8.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}

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@@ -12,7 +12,7 @@ weight: 9
{{< button href="20210605_sounddesign9.pdf">}}スライドPDF{{< /button >}}
{{< button href="./slides">}}スライドHTML{{< /button >}}
{{< button relref="./slides">}}スライドHTML{{< /button >}}
## クリティカル・リスニング サンプル音源

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---
title: 2022年度
weight: 2
weight: -3
bookFlatSection: true
---

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---
title: 2023
weight: 1
weight: -4
bookFlatSection: true
---

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---
title: 2023年度
weight: 1
weight: -5
bookFlatSection: true
---
@@ -17,6 +17,9 @@ bookFlatSection: true
講師:松浦知也
# 2023年 東京藝術大学 芸術情報センター開設科目 「メディア特論」(通年 水曜6限隔週(ゲスト講義のため資料なし)
# [2023年 福岡女学院大学 「サウンド・デザイン」(夏季集中講義)](fukujo-sounddesign)

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@@ -10,5 +10,5 @@ weight: 1
{{< button href="2023-code-and-design-1.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

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---
title: Week 11
date: 2023-06-23
weight: 11
params:
pdf_path: 2023-code-and-design-11.pdf
---
# 2023 Tokyo University of the Arts Art media Center「Code and Design」 Week 11
## Slide
{{< embed_pdf >}}

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---
title: 第11週
date: 2023-06-23
weight: 11
params:
pdf_path: 2023-code-and-design-11.pdf
---
# 2023年 東京藝術大学 芸術情報センター開設科目 「コードとデザイン」 第11回
## スライド
{{< embed_pdf >}}

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@@ -0,0 +1,13 @@
---
title: Week 11
date: 2023-06-23
weight: 11
params:
pdf_path: 2023-code-and-design-11.pdf
---
# 2023 Tokyo University of the Arts Art media Center「Code and Design」 Week 11
## Slide
{{< embed_pdf >}}

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@@ -0,0 +1,61 @@
---
title: 第13週
date: 2023-06-23
weight: 13
---
# 2023年 東京藝術大学 芸術情報センター開設科目 「コードとデザイン」 第13回
## スライド
(スライド行方不明・・・多分この日はスライドなかったと思います)
## 銅箔テープで作る平面コイルのSVGを出力するProcessingスケッチ
```java
import processing.svg.*;
void setup(){
noLoop();
size(800,800);
stroke(0);
background(255);
beginRecord(SVG, "spiral.svg");
}
float diameter = 800;
void draw(){
float angle = 0;
float r = 1;
float r_step =0.4;
float angle_step = 0.1;
translate(width/2,height/2);
float x_tmp = 0;
float y_tmp = 0;
while(r < width/2-10){
r += r_step;
angle += angle_step;
float x = r*sin(angle);
float y = r*cos(angle);
line(x_tmp,y_tmp,x,y);
x_tmp = x;
y_tmp = y;
}
r+=9;
while(r > 0){
r -= r_step;
angle -= angle_step;
float x = r*sin(angle);
float y = r*cos(angle);
line(x_tmp,y_tmp,x,y);
x_tmp = x;
y_tmp = y;
}
endRecord();
}
```

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@@ -0,0 +1,43 @@
import processing.svg.*;
void setup(){
noLoop();
size(800,800);
stroke(0);
background(255);
beginRecord(SVG, "spiral.svg");
}
float diameter = 800;
void draw(){
float angle = 0;
float r = 1;
float r_step =0.4;
float angle_step = 0.1;
translate(width/2,height/2);
float x_tmp = 0;
float y_tmp = 0;
while(r < width/2-10){
r += r_step;
angle += angle_step;
float x = r*sin(angle);
float y = r*cos(angle);
line(x_tmp,y_tmp,x,y);
x_tmp = x;
y_tmp = y;
}
r+=9;
while(r > 0){
r -= r_step;
angle -= angle_step;
float x = r*sin(angle);
float y = r*cos(angle);
line(x_tmp,y_tmp,x,y);
x_tmp = x;
y_tmp = y;
}
endRecord();
}

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@@ -10,5 +10,5 @@ weight: 2
{{< button href="2023-code-and-design-2.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

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@@ -10,5 +10,5 @@ weight: 3
{{< button href="2023-code-and-design-3.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

View File

@@ -10,5 +10,5 @@ weight: 4
{{< button href="2023-code-and-design-4.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

View File

@@ -10,5 +10,5 @@ weight: 5
{{< button href="2023-code-and-design-5.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

View File

@@ -10,5 +10,5 @@ weight: 6
{{< button href="2023-code-and-design-6.pdf">}}SlidesPDF{{< /button >}}
{{< button href="./slides">}}SlidesHTML{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}

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@@ -0,0 +1,152 @@
---
title: Week 7
date: 2023-05-26
weight: 7
---
# 2023 Tokyo University of the Arts Art media Center「Code and Design」
## Slides (in Japanese)
{{< button href="2023-code-and-design-7.pdf">}}SlidesPDF{{< /button >}}
{{< button relref="./slides">}}SlidesHTML{{< /button >}}
## Python Scripts for Mouse Automation
https://github.com/tomoyanonymous/py-serial-automouse
{{< button href="https://github.com/tomoyanonymous/py-serial-automouse/archive/refs/heads/main.zip">}} DL Zip {{< /button >}}
## Arduino Example Codes
### ADCTouch_monitor.ino
{{< button href="./ADCTouch_monitor/ADCTouch_monitor.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
}
void loop() {
int val = ADCTouch.read(A0, 100);
Serial.println(val);
delay(40);
}
```
### ADCTouch_minimal.ino
{{< button href="./ADCTouch_minimal/ADCTouch_minimal.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
//setup()とloop()で共通して使う値はグローバル変数(関数の外側)で定義しておく
int ref = 0;
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
//繋げた導体の状態で初期値が変わるので、それを保存しておく必要がある
ref = ADCTouch.read(A0, 100); //(使用するピン番号,平均を取るサンプル数)
}
void loop() {
int val = ADCTouch.read(A0, 100) - ref;
if (val > 40) {
digitalWrite(LED_BUILTIN, HIGH);
} else {
digitalWrite(LED_BUILTIN, LOW);
}
Serial.println(val);
delay(40);
}
```
### ADCTouch_Mouse
{{< button href="./ADCTouch_Mouse/ADCTouch_Mouse.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int range = 10; // マウスカーソルの移動幅
void setup() {
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
Serial.begin(9600);
}
//マウス移動に関する処理をひとまとめに
void moveMouse(int x, int y, int mouse_state) {
Serial.print(x);
Serial.print(" ");
Serial.print(y);
Serial.print(" ");
Serial.println(mouse_state);
}
void loop() {
// ボタンの検出
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
//40以上ならクリックしたとみなし、1を、40以下なら0を
// A ? B : C;はif (A) { return B;} else {return C;} の略記(三項演算子)
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
// 移動距離を算出(左右同時押しも考慮)
int xDistance = (leftState - rightState) * range;
int yDistance = (upState - downState) * range;
//移動もクリックもしてないならシリアル送信は冗長なので、しない
// &&  AND、!はNOT
if (!(xDistance == 0 && yDistance == 0 && clickState == 0)) {
moveMouse(xDistance, yDistance, clickState);
}
delay(5);
}
```
### DrunkMouse(Add Randomness)
{{< button href="./DrunkMouse/DrunkMouse.ino">}}DL{{< /button >}}
### ADCTouch_Mouse_HID.ino (Only works for Leonardo and Pro Micro)
{{< button href="./ADCTouch_Mouse_HID/ADCTouch_Mouse_HID.ino">}}DL{{< /button >}}
### ADCTouch_Mouse_scroll.ino(works only with `move_relative_scroll.command`)
{{< button href="./ADCTouch_Mouse_scroll/ADCTouch_Mouse_scroll.ino">}}DL{{< /button >}}

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@@ -0,0 +1,151 @@
---
title: 第7週
date: 2023-05-26
weight: 7
---
# 2023年 東京藝術大学 芸術情報センター開設科目 「コードとデザイン」 第7回
## スライド
{{< button href="2023-code-and-design-7.pdf">}}スライドPDF{{< /button >}}
{{< button href="slides">}}スライドHTML{{< /button >}}
## マウスを動かすためのPythonスクリプト
https://github.com/tomoyanonymous/py-serial-automouse
{{< button href="https://github.com/tomoyanonymous/py-serial-automouse/archive/refs/heads/main.zip">}} DL Zip {{< /button >}}
## Arduinoサンプルコード
### ADCTouch_monitor.ino
{{< button href="examples/ADCTouch_monitor/ADCTouch_monitor.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
}
void loop() {
int val = ADCTouch.read(A0, 100);
Serial.println(val);
delay(40);
}
```
### ADCTouch_minimal.ino
{{< button href="examples/ADCTouch_minimal/ADCTouch_minimal.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
//setup()とloop()で共通して使う値はグローバル変数(関数の外側)で定義しておく
int ref = 0;
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
//繋げた導体の状態で初期値が変わるので、それを保存しておく必要がある
ref = ADCTouch.read(A0, 100); //(使用するピン番号,平均を取るサンプル数)
}
void loop() {
int val = ADCTouch.read(A0, 100) - ref;
if (val > 40) {
digitalWrite(LED_BUILTIN, HIGH);
} else {
digitalWrite(LED_BUILTIN, LOW);
}
Serial.println(val);
delay(40);
}
```
### ADCTouch_Mouse
{{< button href="examples/ADCTouch_Mouse/ADCTouch_Mouse.ino">}}DL{{< /button >}}
```cpp
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int range = 10; // マウスカーソルの移動幅
void setup() {
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
Serial.begin(9600);
}
//マウス移動に関する処理をひとまとめに
void moveMouse(int x, int y, int mouse_state) {
Serial.print(x);
Serial.print(" ");
Serial.print(y);
Serial.print(" ");
Serial.println(mouse_state);
}
void loop() {
// ボタンの検出
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
//40以上ならクリックしたとみなし、1を、40以下なら0を
// A ? B : C;はif (A) { return B;} else {return C;} の略記(三項演算子)
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
// 移動距離を算出(左右同時押しも考慮)
int xDistance = (leftState - rightState) * range;
int yDistance = (upState - downState) * range;
//移動もクリックもしてないならシリアル送信は冗長なので、しない
// &&  AND、!はNOT
if (!(xDistance == 0 && yDistance == 0 && clickState == 0)) {
moveMouse(xDistance, yDistance, clickState);
}
delay(5);
}
```
### DrunkMouse(ランダム性の追加)
{{< button href="examples/DrunkMouse/DrunkMouse.ino">}}DL{{< /button >}}
### ADCTouch_Mouse_HID.ino (Leonardo、Pro Microのみ)
{{< button href="examples/ADCTouch_Mouse_HID/ADCTouch_Mouse_HID.ino">}}DL{{< /button >}}
### ADCTouch_Mouse_scroll.ino(move_relative_scroll.commandと合わせて使う事)
{{< button href="examples/ADCTouch_Mouse_scroll/ADCTouch_Mouse_scroll.ino">}}DL{{< /button >}}

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@@ -0,0 +1,66 @@
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int range = 10; // マウスカーソルの移動幅
void setup() {
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
Serial.begin(9600);
}
//マウス移動に関する処理をひとまとめに
void moveMouse(int x, int y, int mouse_state) {
Serial.print(x);
Serial.print(" ");
Serial.print(y);
Serial.print(" ");
Serial.println(mouse_state);
}
void loop() {
// ボタンの検出
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
//40以上ならクリックしたとみなし、1を、40以下なら0を
// A ? B : C;はif (A) { return B;} else {return C;} の略記(三項演算子)
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
// 移動距離を算出(左右同時押しも考慮)
int xDistance = (leftState - rightState) * range;
int yDistance = (upState - downState) * range;
//移動もクリックもしてないならシリアル送信は冗長なので、しない
// &&  AND、!はNOT
if (!(xDistance == 0 && yDistance == 0 && clickState == 0)) {
moveMouse(xDistance, yDistance, clickState);
}
delay(5);
}

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@@ -0,0 +1,70 @@
// Arduino Leonardo,Arduino Micro,Sparkfun Pro Microなど、ATMega32u4チップのものを使うこと
#include <Mouse.h>
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int range = 10;
void setup() {
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
Serial.begin(9600);
}
void moveMouse(int x, int y, int mouse_state) {
Mouse.move(x, y, 0);
if (mouse_state == 1) {
if (!Mouse.isPressed(MOUSE_LEFT)) {
Mouse.press(MOUSE_LEFT);
}
}
else {
if (Mouse.isPressed(MOUSE_LEFT)) {
Mouse.release(MOUSE_LEFT);
}
}
}
void loop() {
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
int xDistance = (leftState - rightState) * range;
int yDistance = (upState - downState) * range;
if (!(xDistance == 0 && yDistance == 0 && clickState == 0)) {
moveMouse(xDistance, yDistance, clickState);
}
delay(5);
}

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@@ -0,0 +1,78 @@
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
const int scrollButton = A5;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int ref_scroll = 0;
int range = 10; // マウスカーソルの移動幅
void setup() {
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
pinMode(scrollButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
ref_scroll = ADCTouch.read(scrollButton, 100);
Serial.begin(9600);
}
//マウス移動に関する処理をひとまとめに
void moveMouse(int x, int y, int mouse_state, int scroll=0) {
Serial.print(x);
Serial.print(" ");
Serial.print(y);
Serial.print(" ");
Serial.print(mouse_state);
Serial.print(" ");
Serial.println(scroll);
}
void loop() {
// ボタンの検出
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
int v6 = ADCTouch.read(scrollButton, 100) - ref_scroll;
//40以上ならクリックしたとみなし、1を、40以下なら0を
// A ? B : C;はif (A) { return B;} else {return C;} の略記(三項演算子)
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
int scrollState = v6 > 20 ? (v6 > 200 ? 1 : -1) : 0;
// 移動距離を算出(左右同時押しも考慮)
int xDistance = (leftState - rightState) * range;
int yDistance = (upState - downState) * range;
//移動もクリックもしてないならシリアル送信は冗長なので、しない
// &&  AND、!はNOT
if (!(xDistance == 0 && yDistance == 0 && clickState == 0 && scrollState == 0)) {
moveMouse(xDistance, yDistance, clickState,scrollState);
}
delay(5);
}

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@@ -0,0 +1,26 @@
#include <ADCTouch.h>
//setup()とloop()で共通して使う値はグローバル変数(関数の外側)で定義しておく
int ref = 0;
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
//繋げた導体の状態で初期値が変わるので、それを保存しておく必要がある
ref = ADCTouch.read(A0, 100); //(使用するピン番号,平均を取るサンプル数)
}
void loop() {
int val = ADCTouch.read(A0, 100) - ref;
if (val > 40) {
digitalWrite(LED_BUILTIN, HIGH);
} else {
digitalWrite(LED_BUILTIN, LOW);
}
Serial.println(val);
delay(40);
}

View File

@@ -0,0 +1,13 @@
#include <ADCTouch.h>
void setup() {
pinMode(A0, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
Serial.begin(9600);
}
void loop() {
int val = ADCTouch.read(A0, 100);
Serial.println(val);
delay(40);
}

View File

@@ -0,0 +1,68 @@
#include <ADCTouch.h>
const int upButton = A0;
const int downButton = A1;
const int leftButton = A2;
const int rightButton = A3;
const int mouseButton = A4;
int ref_up = 0;
int ref_down = 0;
int ref_left = 0;
int ref_right = 0;
int ref_mouse = 0;
int range = 10; // マウスカーソルの移動幅
void setup() {
randomSeed(analogRead(A5));
pinMode(upButton, INPUT);
pinMode(downButton, INPUT);
pinMode(leftButton, INPUT);
pinMode(rightButton, INPUT);
pinMode(mouseButton, INPUT);
ref_up = ADCTouch.read(upButton, 100);
ref_down = ADCTouch.read(downButton, 100);
ref_left = ADCTouch.read(leftButton, 100);
ref_right = ADCTouch.read(rightButton, 100);
ref_mouse = ADCTouch.read(mouseButton, 100);
Serial.begin(9600);
}
//マウス移動に関する処理をひとまとめに
void moveMouse(int x, int y, int mouse_state) {
Serial.print(x);
Serial.print(" ");
Serial.print(y);
Serial.print(" ");
Serial.println(mouse_state);
}
void loop() {
// ボタンの検出
int v1 = ADCTouch.read(upButton, 100) - ref_up;
int v2 = ADCTouch.read(downButton, 100) - ref_down;
int v3 = ADCTouch.read(leftButton, 100) - ref_left;
int v4 = ADCTouch.read(rightButton, 100) - ref_right;
int v5 = ADCTouch.read(mouseButton, 100) - ref_mouse;
//40以上ならクリックしたとみなし、1を、40以下なら0を
// A ? B : C;はif (A) { return B;} else {return C;} の略記(三項演算子)
int upState = v1 > 40 ? 1 : 0;
int downState = v2 > 40 ? 1 : 0;
int rightState = v3 > 40 ? 1 : 0;
int leftState = v4 > 40 ? 1 : 0;
int clickState = v5 > 40 ? 1 : 0;
// 移動距離を算出(左右同時押しも考慮)
int xDistance = (leftState - rightState) * range + random(-10,10);
int yDistance = (upState - downState) * range + random(-10,10);
//移動もクリックもしてないならシリアル送信は冗長なので、しない
// &&  AND、!はNOT
if (!(xDistance == 0 && yDistance == 0 && clickState == 0)) {
moveMouse(xDistance, yDistance, clickState);
}
delay(5);
}

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@@ -0,0 +1,10 @@
---
title: "Code and Design 2023 class 7 Slides"
date: 2023-05-26
bookHidden: true
---
# Slides
{{< slides_jpg >}}

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---
title: "コードとデザイン 2023年 第7回 スライド"
date: 2023-05-26
bookHidden: true
---
# スライド
{{< slides_jpg >}}

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