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@@ -31,4 +31,41 @@ How do you envision contributing to and benefiting from a multidisciplinary, int
私はこれまで、自身の研究でプログラミング言語の理論的研究から、コンピューター音楽の美学と歴史学的研究、障害学とメディア理論の交差など、技術的な分野と人文的な分野を跨いで論文執筆を行なってきた。これは、自身がかつてteamlabのような大企業でのアート制作や、山口情報芸術センターやCivic Creative Base Tokyoのようなアートとエンジニアリングのラボと深く関わる中で、アーティストと技術者が関わる上で、一つの個人が異なる分野の知識に深く精通している重要性を学んだ。また、NYのインでペンデントスクールSchool for Poetic Computationに三ヶ月滞在する中で、アーティスト自身がテクロジーを批評的な視座を持ち作り変えること、また多様なバックグラウンドを持つ人間が集合することの重要性について学んできた。私がSolitudeに参加した際には、特にテクロジーの関わる分野において複数の人間間の媒介となれることを期待しているし、私自身も他の人から新しい領域の知識を吸収できることを楽しみにしている。
Throughout my research career, I have authored papers spanning technical and humanities fields—from theoretical studies of programming languages to aesthetic and historical research in computer music, and intersections between disability studies and media theory. This stems from my experience working on art projects for large corporations like teamLab and my deep involvement with art and engineering labs such as the Yamaguchi Center for Arts and Media and Civic Creative Base Tokyo. Through these experiences, I learned the critical importance for artists and engineers to have deep expertise across different fields. Furthermore, during a three-month residency at the School for Poetic Computation in New York, I learned about the importance of artists critically reimagining technology themselves and the value of bringing together people from diverse backgrounds. When I participated in Solitude, I particularly hoped to serve as a mediator between multiple people in technology-related fields, and I also look forward to absorbing new knowledge from others.
Throughout my research career, I have authored papers spanning technical and humanities fields—from theoretical studies of programming languages to aesthetic and historical research in computer music, and intersections between disability studies and media theory. This stems from my experience working on art projects for large corporations like teamLab and my deep involvement with art and engineering labs such as the Yamaguchi Center for Arts and Media and Civic Creative Base Tokyo. Through these experiences, I learned the critical importance for artists and engineers to have deep expertise across different fields. Furthermore, during a three-month residency at the School for Poetic Computation in New York, I learned about the importance of artists critically reimagining technology themselves and the value of bringing together people from diverse backgrounds. When I participated in Solitude, I particularly hoped to serve as a mediator between multiple people in technology-related fields, and I also look forward to absorbing new knowledge from others.
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### Selected works(max 2000 chs)
Selected Exhibitions
2018.11 "Electronic Delay Time Automatic Calculator(EDTAC)", School for Poetic Computation fall 2018 Student Showcase & others
2017.10-2018.06 "Aphysical Unmodeling Instrument",HANARART PLUS Yagi Fudanotsuji Area / New Interfaces for Musical Expression 2018, Virginia Tech University & others
2017.02 "送れ|遅れ/post|past", Graduation Exhibition, Tokyo University of the Arts Senju Campus
2015.12 "Acoustic Delay (⇔) Memory", Senju Art Path2015, Tokyo University of the Arts Senju Campus
2014.12 "How-ring", Senju Art Path2014, Tokyo University of the Arts Senju Campus
Selected Perdormances
2025.10.24 Algotrek 6, Long Pond, Providence
2023.05.13 Stain, Kyushu University Ohashi Campus
2022.05.28 TELE MUSICKING, Goethe-Institute Tokyo (Operation of the screening of "Telemusik" by K. Stockhausen and Live Remixing)
2021.04.29 Solo Performance, Suidoubashi Ftarri(Live Recording due to Covid19)
2019.04.27 Park Live at Ginza Sony Park, w/Ayatake Ezaki, Manami Kakudo, Yoshihiro Harada
2018.12.20 FREQ x HardCoreAmbience, Kyushu University Ohashi Campus
2018.08.19 Algorave Tokyo, ANAGRA TOKYO
2018.08.18 Fullphony(Shuta Hasunuma FullPhil), Sumida Triphony Hall
Research
2020~ mimium(Programming Language for Music) https://mimium.org
2018~ Exidiophone(Electroacoustic instrument)
Teaching
2023-2025 "Code and Design" Tokyo University of the Arts, Art Media Center
2023-2024 "Media Art Programming 2" Tokyo University of the Arts, Art Media Center
2020-2025 "Sound Design" Fukuoka Jogakuin University
### Current Projects
What are you currently working on? (max. 1,200 characters)
私は現在、仮想の学術領域「音楽土木工学」の一つの実践として、DIY太陽電池を用いた音響彫刻作品の制作を進めている。