import sourceMapSupport from "source-map-support" sourceMapSupport.install(options) import path from "path" import { PerfTimer } from "./util/perf" import { rimraf } from "rimraf" import { isGitIgnored } from "globby" import chalk from "chalk" import { parseMarkdown } from "./processors/parse" import { filterContent } from "./processors/filter" import { emitContent } from "./processors/emit" import cfg from "../quartz.config" import { FilePath, joinSegments, slugifyFilePath } from "./util/path" import chokidar from "chokidar" import { ProcessedContent } from "./plugins/vfile" import { Argv, BuildCtx } from "./util/ctx" import { glob, toPosixPath } from "./util/glob" import { trace } from "./util/trace" import { options } from "./util/sourcemap" import { Mutex } from "async-mutex" async function buildQuartz(argv: Argv, mut: Mutex, clientRefresh: () => void) { const ctx: BuildCtx = { argv, cfg, allSlugs: [], } const perf = new PerfTimer() const output = argv.output const pluginCount = Object.values(cfg.plugins).flat().length const pluginNames = (key: "transformers" | "filters" | "emitters") => cfg.plugins[key].map((plugin) => plugin.name) if (argv.verbose) { console.log(`Loaded ${pluginCount} plugins`) console.log(` Transformers: ${pluginNames("transformers").join(", ")}`) console.log(` Filters: ${pluginNames("filters").join(", ")}`) console.log(` Emitters: ${pluginNames("emitters").join(", ")}`) } const release = await mut.acquire() perf.addEvent("clean") await rimraf(output) console.log(`Cleaned output directory \`${output}\` in ${perf.timeSince("clean")}`) perf.addEvent("glob") const allFiles = await glob("**/*.*", argv.directory, cfg.configuration.ignorePatterns) const fps = allFiles.filter((fp) => fp.endsWith(".md")).sort() console.log( `Found ${fps.length} input files from \`${argv.directory}\` in ${perf.timeSince("glob")}`, ) const filePaths = fps.map((fp) => joinSegments(argv.directory, fp) as FilePath) ctx.allSlugs = allFiles.map((fp) => slugifyFilePath(fp as FilePath)) const parsedFiles = await parseMarkdown(ctx, filePaths) const filteredContent = filterContent(ctx, parsedFiles) await emitContent(ctx, filteredContent) console.log(chalk.green(`Done processing ${fps.length} files in ${perf.timeSince()}`)) release() if (argv.serve) { return startServing(ctx, mut, parsedFiles, clientRefresh) } } // setup watcher for rebuilds async function startServing( ctx: BuildCtx, mut: Mutex, initialContent: ProcessedContent[], clientRefresh: () => void, ) { const { argv } = ctx const ignored = await isGitIgnored() const contentMap = new Map() for (const content of initialContent) { const [_tree, vfile] = content contentMap.set(vfile.data.filePath!, content) } const initialSlugs = ctx.allSlugs let lastBuildMs = 0 const toRebuild: Set = new Set() const toRemove: Set = new Set() const trackedAssets: Set = new Set() async function rebuild(fp: string, action: "add" | "change" | "delete") { // don't do anything for gitignored files if (ignored(fp)) { return } // dont bother rebuilding for non-content files, just track and refresh fp = toPosixPath(fp) const filePath = joinSegments(argv.directory, fp) as FilePath if (path.extname(fp) !== ".md") { if (action === "add" || action === "change") { trackedAssets.add(filePath) } else if (action === "delete") { trackedAssets.delete(filePath) } clientRefresh() return } if (action === "add" || action === "change") { toRebuild.add(filePath) } else if (action === "delete") { toRemove.add(filePath) } // debounce rebuilds every 250ms const buildStart = new Date().getTime() lastBuildMs = buildStart const release = await mut.acquire() if (lastBuildMs > buildStart) { release() return } const perf = new PerfTimer() console.log(chalk.yellow("Detected change, rebuilding...")) try { const filesToRebuild = [...toRebuild].filter((fp) => !toRemove.has(fp)) const trackedSlugs = [...new Set([...contentMap.keys(), ...toRebuild, ...trackedAssets])] .filter((fp) => !toRemove.has(fp)) .map((fp) => slugifyFilePath(path.posix.relative(argv.directory, fp) as FilePath)) ctx.allSlugs = [...new Set([...initialSlugs, ...trackedSlugs])] const parsedContent = await parseMarkdown(ctx, filesToRebuild) for (const content of parsedContent) { const [_tree, vfile] = content contentMap.set(vfile.data.filePath!, content) } for (const fp of toRemove) { contentMap.delete(fp) } const parsedFiles = [...contentMap.values()] const filteredContent = filterContent(ctx, parsedFiles) // TODO: we can probably traverse the link graph to figure out what's safe to delete here // instead of just deleting everything await rimraf(argv.output) await emitContent(ctx, filteredContent) console.log(chalk.green(`Done rebuilding in ${perf.timeSince()}`)) } catch (err) { console.log(chalk.yellow(`Rebuild failed. Waiting on a change to fix the error...`)) if (argv.verbose) { console.log(chalk.red(err)) } } release() clientRefresh() toRebuild.clear() toRemove.clear() } const watcher = chokidar.watch(".", { persistent: true, cwd: argv.directory, ignoreInitial: true, }) watcher .on("add", (fp) => rebuild(fp, "add")) .on("change", (fp) => rebuild(fp, "change")) .on("unlink", (fp) => rebuild(fp, "delete")) return async () => { await watcher.close() } } export default async (argv: Argv, mut: Mutex, clientRefresh: () => void) => { try { return await buildQuartz(argv, mut, clientRefresh) } catch (err) { trace("\nExiting Quartz due to a fatal error", err as Error) } }