make path and globbing more platform invariant
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@ -1,18 +1,18 @@
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import { globby } from "globby"
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import { FilePath, QUARTZ } from "../../path"
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import { FilePath, QUARTZ, joinSegments } from "../../path"
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import { QuartzEmitterPlugin } from "../types"
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import path from "path"
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import fs from "fs"
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import { glob } from "../../glob"
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export const Static: QuartzEmitterPlugin = () => ({
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name: "Static",
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getQuartzComponents() {
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return []
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},
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async emit({ argv }, _content, _resources, _emit): Promise<FilePath[]> {
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async emit({ argv, cfg }, _content, _resources, _emit): Promise<FilePath[]> {
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const staticPath = path.join(QUARTZ, "static")
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const fps = await globby("*", { cwd: staticPath })
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await fs.promises.cp(staticPath, path.join(argv.output, "static"), { recursive: true })
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return fps.map((fp) => path.join("static", fp)) as FilePath[]
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const fps = await glob("**", staticPath, cfg.configuration.ignorePatterns)
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await fs.promises.cp(staticPath, joinSegments(argv.output, "static"), { recursive: true })
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return fps.map((fp) => joinSegments("static", fp)) as FilePath[]
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},
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})
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