teach-matsuuratomoya-com/content/docs/2023/code-design/9/mozzi_reich.ino

73 lines
1.6 KiB
C++

#include <MozziGuts.h>
#include <mozzi_midi.h>
#include <Oscil.h>
#include <EventDelay.h>
#include <ADSR.h>
#include <tables/sin8192_int8.h>
Oscil <8192, AUDIO_RATE> aOscil(SIN8192_DATA);//元となる音色
Oscil <8192, AUDIO_RATE> aOscil2(SIN8192_DATA);//元となる音色
ADSR <AUDIO_RATE, AUDIO_RATE> envelope_A;//エンベロープをかけるためのクラス
ADSR <AUDIO_RATE, AUDIO_RATE> envelope_B;//エンベロープをかけるためのクラス
unsigned int Dur, Atk, Dec, Sus, Rel;//ADSRの長さを入れておく変数
//piano phaseのパターン
unsigned int pattern[] = {64, 66, 71, 73, 74, 66, 64, 73, 71, 66, 74, 73};
//二つのタイマーを用意
int phase_A = 0;
int phase_B = 0;
EventDelay timer_B;
EventDelay timer_A;
void setup() {
startMozzi(1024);
Atk = 10;
Dec = 10;
Sus = 50;
Rel = 100;
envelope_A.setTimes(Atk, Dec, Sus, Rel);
envelope_A.setADLevels(255, 128);
envelope_B.setTimes(Atk, Dec, Sus, Rel);
envelope_B.setADLevels(255, 128);
timer_A.set(150);
timer_B.set(151);
timer_B.start();
timer_A.start();
}
void updateControl()
{
if (timer_A.ready())
{
int note = pattern[phase_A];
phase_A = (phase_A + 1) % 12;
aOscil.setFreq(mtof(note));
envelope_A.noteOn();
timer_A.start();
}
if (timer_B.ready())
{
int note = pattern[phase_B];
phase_B = (phase_B + 1) % 12;
aOscil2.setFreq(mtof(note));
envelope_B.noteOn();
timer_B.start();
}
}
int updateAudio()
{
envelope_A.update();
envelope_B.update();
int A = (envelope_A.next() * aOscil.next()) >> 8;
int B = (envelope_B.next() * aOscil2.next()) >> 8;
return (A + B) / 2;
}
void loop() {
audioHook();
}