add week 9
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@@ -0,0 +1,73 @@
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#include <MozziGuts.h>
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#include <mozzi_midi.h>
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#include <Oscil.h>
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#include <EventDelay.h>
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#include <ADSR.h>
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#include <tables/sin8192_int8.h>
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Oscil <8192, AUDIO_RATE> aOscil(SIN8192_DATA);//元となる音色
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Oscil <8192, AUDIO_RATE> aOscil2(SIN8192_DATA);//元となる音色
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ADSR <AUDIO_RATE, AUDIO_RATE> envelope_A;//エンベロープをかけるためのクラス
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ADSR <AUDIO_RATE, AUDIO_RATE> envelope_B;//エンベロープをかけるためのクラス
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unsigned int Dur, Atk, Dec, Sus, Rel;//ADSRの長さを入れておく変数
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//piano phaseのパターン
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unsigned int pattern[] = {64, 66, 71, 73, 74, 66, 64, 73, 71, 66, 74, 73};
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//二つのタイマーを用意
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int phase_A = 0;
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int phase_B = 0;
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EventDelay timer_B;
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EventDelay timer_A;
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void setup() {
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startMozzi(1024);
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Atk = 10;
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Dec = 10;
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Sus = 50;
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Rel = 100;
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envelope_A.setTimes(Atk, Dec, Sus, Rel);
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envelope_A.setADLevels(255, 128);
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envelope_B.setTimes(Atk, Dec, Sus, Rel);
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envelope_B.setADLevels(255, 128);
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timer_A.set(150);
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timer_B.set(151);
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timer_B.start();
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timer_A.start();
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}
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void updateControl()
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{
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if (timer_A.ready())
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{
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int note = pattern[phase_A];
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phase_A = (phase_A + 1) % 12;
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aOscil.setFreq(mtof(note));
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envelope_A.noteOn();
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timer_A.start();
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}
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if (timer_B.ready())
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{
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int note = pattern[phase_B];
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phase_B = (phase_B + 1) % 12;
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aOscil2.setFreq(mtof(note));
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envelope_B.noteOn();
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timer_B.start();
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}
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}
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int updateAudio()
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{
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envelope_A.update();
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envelope_B.update();
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int A = (envelope_A.next() * aOscil.next()) >> 8;
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int B = (envelope_B.next() * aOscil2.next()) >> 8;
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return (A + B) / 2;
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}
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void loop() {
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audioHook();
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}
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