refactor static and asset emission to be actual emitter plugins

This commit is contained in:
Jacky Zhao
2023-07-23 17:07:19 -07:00
parent 2473a91486
commit ed7327bd77
18 changed files with 197 additions and 173 deletions

View File

@ -1,17 +1,18 @@
import config from "../quartz.config"
import cfg from "../quartz.config"
import { Argv, BuildCtx } from "./ctx"
import { FilePath, ServerSlug } from "./path"
import { createFileParser, createProcessor } from "./processors/parse"
const transformers = config.plugins.transformers
const transformers = cfg.plugins.transformers
const processor = createProcessor(transformers)
// only called from worker thread
export async function parseFiles(
baseDir: string,
fps: FilePath[],
allSlugs: ServerSlug[],
verbose: boolean,
) {
const parse = createFileParser(transformers, baseDir, fps, allSlugs, verbose)
export async function parseFiles(argv: Argv, fps: FilePath[], allSlugs: ServerSlug[]) {
const ctx: BuildCtx = {
cfg,
argv,
}
const parse = createFileParser(ctx, fps, allSlugs)
return parse(processor)
}