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date: 2025-03-08 13:41
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#gameaudio
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ゲームオーディオの機能を、Diegetic-NonDiegeticと、Activity-Settingという二軸で整理すると、次の4象限に整理できる
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- Interface
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- Effect
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- Zone
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- Affect
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[IEZA: a framework for game audio – Captivating Sound](https://captivatingsound.com/ieza-framework-for-game-audio/)
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